일본 문화 vs 한국 문화 1년간의 세계 매상
한국
Dungeon Fighter 1조 6800억원(2018 ※1)
Cross Fire 1조 4560억원(2018 ※2)
PUBG 1조 1513억원(2018 ※3)
Lineage2 1조 976억원 (2017 ※4)
Maple Story 3124억원(2017 ※5)
BTS 사무소 2300억원(2018 ※6)
일본
Play Station4 7조 7280억원(2016 ※7)
Nintendo Switch 5조 1363억원(2017 ※8)
Pokemon 약 5조 0000억원(2016 ※9)
Pokemon GO 1조 4560억원(2018 ※10)
FGO 1조 3440억원(2018 ※11)
Monster Strike 1조 1200억원(2018 ※12)
Dragon Ball 9858억원(2017.4-2018.3 ※13)
Gundam 6877억원(2017.4-2018.3 ※14)
Monster Hunter:World 4702억원(2018 ※15)
Puzzle & Dragons 4763억원(2017 ※16)
One Piece 2960억원(2017.4-2018.3 ※17)
1 달러=1120원
1엔=10.07원

(※1) https://www.gamesindustry.biz/articles/2019-01-16-fortnite-tops-2018-superdata-chart-with-usd2-4b-digital-revenue
(※2) https://www.gamesindustry.biz/articles/2019-01-16-fortnite-tops-2018-superdata-chart-with-usd2-4b-digital-revenue
(※3) https://www.gamesindustry.biz/articles/2019-01-16-fortnite-tops-2018-superdata-chart-with-usd2-4b-digital-revenue
(※4) http://strivesponsorship.com/wp-content/uploads/2018/02/SuperData-2017-year-in-review-digital-games-and-interactive-media.pdf
(※5) http://strivesponsorship.com/wp-content/uploads/2018/02/SuperData-2017-year-in-review-digital-games-and-interactive-media.pdf
(※6) https://news.joins.com/article/22959664
(※7) PS4($325) x 1600만대 + PS4PRO($425) x 400만대 = $69억 = 7조 7280억원
PS4 연간 매상 = 2000만대
http://jp.gamesindustry.biz/article/1804/18042702/
PS4의 매상 비율 = PS4가 8할, PS4PRO가 2할
http://blog.livedoor.jp/toshiboking/archives/22453235.html
(※8)$300 x 1486만대 = $4.586B = 5조 1363억원
https://www.famitsu.com/news/201801/31150873.html
(※9) 아시아 이외의 매상 = $3.3B = 3조 6960억원
http://www.licensingexpochina.com/Portals/12/Image/Top 150 Global Licensors.pdf?ver=2017-07-06-090804-330
일본의 매상 = $63520m = 7114억원
https://en.wikipedia.org/wiki/The_Pokemon_Company
일본 이외의 아시아의 매상 = 불명.5000억원 전후?
(※10) https://www.gamesindustry.biz/articles/2019-01-16-fortnite-tops-2018-superdata-chart-with-usd2-4b-digital-revenue
(※11) https://www.gamesindustry.biz/articles/2019-01-16-fortnite-tops-2018-superdata-chart-with-usd2-4b-digital-revenue
(※12) https://www.gamesindustry.biz/articles/2019-01-16-fortnite-tops-2018-superdata-chart-with-usd2-4b-digital-revenue
(※13) https://gamebiz.jp/?p=210384
(※14) https://gamebiz.jp/?p=210384
(※15) https://www.gamesindustry.biz/articles/2019-01-16-fortnite-tops-2018-superdata-chart-with-usd2-4b-digital-revenue
(※16) https://www.famitsu.com/news/201712/08147606.html
(※17) https://gamebiz.jp/?p=210384